Get a push, win a belt in WWE 2K15’s ‘My Career’ mode
October 1, 2014 - WWE
2K Announces MyCareer Details for WWE® 2K15
First-ever extensive career mode in WWE video diversion story takes players
on a tour from impending WWE Superstar to WWE World Heavyweight Champion
New York, NY – Sep 30, 2014 – 2K now announced additional sum for MyCareer in WWE® 2K15, a stirring recover in a flagship WWE video diversion franchise. Making a entrance as a initial comprehensive, career-driven mode in WWE games history, MyCareer will take players by a life of a impending WWE Superstar, permitting them to knowledge a tour of being a rookie and operative toward a ultimate idea of winning a WWE World Heavyweight Championship.
Players will start MyCareer by holding characters they emanate in WWE 2K15’s Creation Suite to a WWE Performance Center in Orlando, Florida. While there, they will be lerned by former WWE Superstar and WWE Performance Center conduct manager Bill DeMott, as they navigate a array of objectives. Successful execution of a objectives will lead players to contest during NXT, WWE’s developmental complement for rising immature talent, where they will continue with matches and new objectives. At NXT, they will confront a register of new and destiny WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be accessible as playable characters.
After mastering their skills in NXT, players will pierce adult to WWE’s categorical roster, where General Manager Vickie Guerrero will set matches and keep her Superstars focused by ultimatums designed to benefit reward rewards. Players will rise alliances and rivalries while competing to win spots on WWE pay-per-view events and flagship shows like Monday Night Raw® and SmackDown®. They will also contest for a United States Championship and Intercontinental Championship. Successful players will make their approach to SummerSlam® and WrestleMania®, where a WWE World Heavyweight Championship will be on a line as a tip MyCareer prize.
Decisions done via a WWE developmental process, including alliances, rivalries and amicable media interactions, will impact actor celebrity traits and throng reactions. As players swell via a mode, they will also have opportunities in-game to ascent their attributes, acquire new abilities, skills and moves, acquire new wardrobe and clear managers. These decisions, along with a player’s win/loss record, will lead to mixed branching storylines, surprises, twists and turns that offer poignant replay value to try opposite career paths.
“MyCareer is a mode dear by a NBA 2K fans and is a ideal fit for WWE 2K15,” pronounced Greg Thomas, President during Visual Concepts. “We are fervent to broach a extensive career mode knowledge for a initial time and cruise a inclusion a vicious step brazen for a franchise.”
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K15 is rated T for Teen by a ESRB. WWE 2K15 is scheduled for recover on a PlayStation®3 mechanism party complement and Xbox 360 games and party complement from Microsoft on Oct 28, 2014 in North America and Oct 31, 2014 internationally. In addition, releases for a PlayStation®4 mechanism party complement and Xbox One, a all-in-one games and party complement from Microsoft, are now scheduled for recover on Nov 18, 2014 in North America and Nov 21, 2014 internationally. Fans who pre-order WWE 2K15 during any participating tradesman will accept dual playable Sting characters during no additional cost on launch day.
For some-more information on WWE 2K15 and 2K, revisit WWE.2K.com, turn a fan on Facebook, follow a diversion on Twitter regulating a hashtags #WWE2K15 and #FEELIT or allow to WWE 2K on YouTube.